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As a new-year gift, i'm presenting you our new downloads system ;)
can be found simply by clicking the "downloads" button.
or by following this link : http://beracing.be/forum/downloads.php

it is still a bit work in progress, but it is already fully functional.
Registered members, can download everything, donators will be able to also upload stuff to share with others!

Presenting the babies

Everything about our Renault Megane Trophy !

Moderators: ymmiton, Sloeri, patjeF1

Postby DH » Mon Nov 06, 2006 18:13

What day will you be releasing the car pack>? and can we do testing before race day,so we can make sure everything is ok?

Thanks

DH
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Postby Ryan Gilmore » Mon Nov 06, 2006 18:34

already been released
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2006-2007 BeRacing NaturalPoint Megane Trophy Drivers Champion
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Postby DH » Mon Nov 06, 2006 18:36

Ok found it.


Thanks
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Postby tjeuten » Mon Nov 06, 2006 18:43

Hey,

car pack has been released already ;)

Was posted in the "information" thread

Here is the link: http://www.beracing.be/downloads/BeRaci ... ophy06.rar

This link is also available from our main website in the Mégane division (bottom of the page).

Indeed, a test-race will be organised before the start of the actual championship. I was planning to send you all a mail about it tonight or tomorrow. The test-race will be ran this coming Sunday 12/11 with the same timings according to the rulebook.

ps: for those also involved in our GTR 2 league: Sloeri has sent out a mail to have the next GT Race on 12/11, but he forgot about the Mégane testrace I already announced for that day. So I talked to him and he told me he would postpone the GTR 2 race so we can go on with our test-race.

Full Info about the test-race will follow, as said, in an email shortly.

TJ
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Postby DH » Mon Nov 06, 2006 19:01

Ok,cool thanks :D .

Me and taylor have been looking for zolder servers with meganes on rf,but there has been none,so we have had to practice offline. :x


Regards

DH

tjeuten wrote:Hey,

car pack has been released already ;)

Was posted in the "information" thread

Here is the link: http://www.beracing.be/downloads/BeRaci ... ophy06.rar

This link is also available from our main website in the Mégane division (bottom of the page).

Indeed, a test-race will be organised before the start of the actual championship. I was planning to send you all a mail about it tonight or tomorrow. The test-race will be ran this coming Sunday 12/11 with the same timings according to the rulebook.

ps: for those also involved in our GTR 2 league: Sloeri has sent out a mail to have the next GT Race on 12/11, but he forgot about the Mégane testrace I already announced for that day. So I talked to him and he told me he would postpone the GTR 2 race so we can go on with our test-race.

Full Info about the test-race will follow, as said, in an email shortly.

TJ
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Postby tjeuten » Mon Nov 06, 2006 20:41

Keep in mind that we will use the ZolderGTL version, this is the Zolder converted from GTL.

The correct track is available to download from our main website, from the tracklist.
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Postby Arpé » Fri Jan 19, 2007 20:43

How did you make the skin? I'm looking for a skin-maker, but apparently there isn't such a useful tool...
Can you give some more details? Eventually trough e-mail, arpegiateur@hotmail.com

thx a lot
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Postby tjeuten » Fri Jan 19, 2007 21:05

Hey Arpé,

there is no such tool as a "skin-maker". Skins are mostly painted using standard market painting programs, like adobe photoshop or paint shop pro. As a base for the skins, most of the mods have templates available. Take a look here for various templates: http://www.rfactorcentral.com/skins/templates.cfm

So basically what you have to do in the first place is get yourself comfortable with a good painting program (a good painting program supports layers), and then you can go on and paint the car in your favourite colours and schemes using the template of the specific mod. You can also download sponsor logo's from the Internet and apply them to your car.

Once you're done doing that, you have to save the paintjob in a format rFactor recognizes, but that's another step. I suggest you begin with painting and just get back in touch if you're finished and want to import it in rFactor.
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Postby Arpé » Fri Jan 19, 2007 21:15

OK, so with photoshop I canbegin practice painting and afterwards I try to incude it in a template.
Hmmmm, lots of thinking so :-)
Thx for the tips!
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Postby tjeuten » Sat Jan 20, 2007 00:45

If you have photoshop, just download one of the templates and open it, you'll probably see a blank car with some basic layers. Just start painting within the boundaries of the template...
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Postby Toof » Sat Jan 20, 2007 01:33

Arpé, there's a very good guide here:

http://tmfiles.net/rftut/tut1.php

Goes through it step by step.
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Postby Arpé » Sun Jan 21, 2007 16:44

Thx guys!!
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